HTML Encoding and Default Values⤴
<CADFace
bboxCenter='0,0,0'
bboxColor='1, 1, 0'
bboxDisplay='false'
bboxMargin='0.01'
bboxSize='-1,-1,-1'
children='X3DChildNode'
metadata='X3DMetadataObject'
name='""'
render='true'
shape='X3DShapeNode'
visible='true'
></CADFace>
Inheritance⤴
- Core/X3DNode(18)
- Core/X3DChildNode(12)
- Grouping/X3DBoundedObject(3)
- Grouping/X3DGroupingNode(17)
- CADFace
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
bboxCenter | SFVec3f | 0,0,0 | [-inf, inf] | Grouping/X3DBoundedObject | Center of the bounding box | |
bboxColor | SFColor | 1, 1, 0 | Grouping/X3DBoundedObject | Color of the bounding box | ||
bboxDisplay | SFVec3f | false | Grouping/X3DBoundedObject | Flag to enable display of the bounding box | ||
bboxMargin | SFFloat | 0.01 | [-inf, inf] | Grouping/X3DBoundedObject | Size of additional margin around the bounding box scaled up by the diameter. | |
bboxSize | SFVec3f | -1,-1,-1 | [0, inf] or -1 | Grouping/X3DBoundedObject | Size of the bounding box | |
children | MFNode | X3DChildNode | Grouping/X3DGroupingNode | Grouping nodes have a field that contains a list of children nodes. Each grouping node defines a coordinate space for its children. This coordinate space is relative to the coordinate space of the node of which the group node is a child. Such a node is called a parent node. This means that transformations accumulate down the scene graph hierarchy. | ||
metadata | SFNode | X3DMetadataObject | Core/X3DNode | Field to add metadata information | ||
name | SFString | "" | The name field specifies the name of the CADFace. | |||
render | SFBool | true | Grouping/X3DBoundedObject | Flag to enable/disable rendering | ||
shape | SFNode | X3DShapeNode | The shape field contains the geometry and appearance for the face or an LOD node containing different detail levels of the shape. If an LOD node is provided, each child of the LOD node shall be a single Shape of varying complexity. | |||
visible | SFBool | true | Grouping/X3DBoundedObject | Flag to enable/disable rendering, alias for render |