HTML Encoding and Default Values⤴
<Arc2D
ccw='true'
endAngle='pi/2'
endAngle='pi/2'
lit='true'
metadata='X3DMetadataObject'
radius='1'
solid='true'
startAngle='0'
startAngle='0'
subdivision='32'
subdivision='32'
subdivision='32'
subdivision='32'
useGeoCache='true'
></Arc2D>
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
ccw | SFBool | true | Rendering/X3DGeometryNode | The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations. | ||
endAngle | SFFloat | pi/2 | [-2 pi, 2 pi] | The arc extends from the startAngle counterclockwise to the endAngle. | ||
endAngle | SFFloat | pi/2 | [-2 pi, 2 pi] | The arc extends from the startAngle counterclockwise to the endAngle. | ||
lit | SFBool | true | Rendering/X3DGeometryNode | Specifies whether this geometry should be rendered with or without lighting. | ||
metadata | SFNode | X3DMetadataObject | Core/X3DNode | Field to add metadata information | ||
radius | SFFloat | 1 | (0, inf) | The radius field specifies the radius of the circle of which the arc is a portion. | ||
solid | SFBool | true | Rendering/X3DGeometryNode | Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn. | ||
startAngle | SFFloat | 0 | [-2 pi, 2 pi] | The arc extends from the startAngle counterclockwise to the endAngle. | ||
startAngle | SFFloat | 0 | [-2 pi, 2 pi] | The arc extends from the startAngle counterclockwise to the endAngle. | ||
subdivision | SFFloat | 32 | Number of lines into which the arc is subdivided | |||
subdivision | SFFloat | 32 | Number of lines into which the arc is subdivided | |||
subdivision | SFFloat | 32 | Number of segments the circle is composed of | |||
subdivision | SFFloat | 32 | Number of segments of the disc | |||
useGeoCache | SFBool | true | Rendering/X3DGeometryNode | Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node. Defaults to global useGeoCache setting parameter. |