Node: Circle2D

X3D: 3.3
Component: Geometry2D
Status:
fully implemented

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➨ Fields

The Circle2D node specifies a circle centred at (0,0) in the local 2D coordinate system.

HTML Encoding and Default Values

<Circle2D ccw='true' lit='true' metadata='X3DMetadataObject' radius='1' solid='true' useGeoCache='true' ></Circle2D>

Fields

These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
ccw SFBool true Rendering/X3DGeometryNode The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations.
lit SFBool true Rendering/X3DGeometryNode Specifies whether this geometry should be rendered with or without lighting.
metadata SFNode X3DMetadataObject Core/X3DNode Field to add metadata information
radius SFFloat 1 (0, inf) The radius field specifies the radius of the Circle2D. The value of radius shall be greater than zero.
solid SFBool true Rendering/X3DGeometryNode Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn.
useGeoCache SFBool true Rendering/X3DGeometryNode Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node. Defaults to global useGeoCache setting parameter.