Node: Rectangle2D

X3D: 3.3
Component: Geometry2D
fully implemented

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➨ Fields

The Rectangle2D node specifies a rectangle centred at (0, 0) in the current local 2D coordinate system and aligned with the local coordinate axes. By default, the box measures 2 units in each dimension, from -1 to +1.

HTML Encoding and Default Values

<Rectangle2D ccw='true' lit='true' metadata='X3DMetadataObject' size='2,2' solid='true' subdivision='1,1' useGeoCache='true' ></Rectangle2D>


These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
ccw SFBool true X3DPlanarGeometryNode The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations.
lit SFBool true X3DPlanarGeometryNode Specifies whether this geometry should be rendered with or without lighting.
metadata SFNode X3DMetadataObject X3DPlanarGeometryNode Field to add metadata information
size SFVec2f 2,2 (0, inf) The size field specifies the extents of the box along the X-, and Y-axes respectively and each component value shall be greater than zero.
solid SFBool true X3DPlanarGeometryNode Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn.
subdivision SFVec2f 1,1 Number of segments of the rectangle
useGeoCache SFBool true X3DPlanarGeometryNode Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node.