HTML Encoding and Default Values⤴
<Extrusion
beginCap='true'
ccw='true'
convex='true'
creaseAngle='0'
crossSection='[(1,1), (1, -1), (-1, -1), (-1, 1), (1, 1)]'
endCap='true'
height='0'
lit='true'
metadata='X3DMetadataObject'
orientation='[(0,0,0,1)]'
scale='[(1,1)]'
solid='true'
spine='[(0,0,0)]'
useGeoCache='true'
></Extrusion>
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
beginCap | SFBool | true | Specifies whether the beginCap should exist. | |||
ccw | SFBool | true | Rendering/X3DGeometryNode | The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations. | ||
convex | SFBool | true | The convex field indicates whether all polygons in the shape are convex. | |||
creaseAngle | SFFloat | 0 | [0, inf] | The creaseAngle field affects how default normals are generated. If the angle between the geometric normals of two adjacent faces is less than the crease angle, normals shall be calculated so that the faces are shaded smoothly across the edge; otherwise, normals shall be calculated so that a lighting discontinuity across the edge is produced. Crease angles shall be greater than or equal to 0.0 angle base units. | ||
crossSection | MFVec2f | [(1,1), (1, -1), (-1, -1), (-1, 1), (1, 1)] | Describes the cross section as a 2D piecewise linear curve (series of connected vertices). | |||
endCap | SFBool | true | Specifies whether the endCap should exist. | |||
height | SFFloat | 0 | [0, inf] | Convenience field for setting default spine. | ||
lit | SFBool | true | Rendering/X3DGeometryNode | Specifies whether this geometry should be rendered with or without lighting. | ||
metadata | SFNode | X3DMetadataObject | Core/X3DNode | Field to add metadata information | ||
orientation | MFRotation | [(0,0,0,1)] | Defines an array of orientations for each extrusion step. | |||
scale | MFVec2f | [(1,1)] | [0, inf] | Defines an array of 2D scale values for each extrusion step. | ||
solid | SFBool | true | Rendering/X3DGeometryNode | Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn. | ||
spine | MFVec3f | [(0,0,0)] | Describes the spine as a 3D piecewise linear curve (series of conntected vertices). | |||
useGeoCache | SFBool | true | Rendering/X3DGeometryNode | Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node. Defaults to global useGeoCache setting parameter. |