Node: Pyramid

X3DOM
Component: Geometry3DExt

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➨ Fields

Describes a pyramid shape.

HTML Encoding and Default Values

<Pyramid ccw='true' height='1' lit='true' metadata='X3DMetadataObject' solid='true' useGeoCache='true' xbottom='1' xoff='0.25' xtop='0.5' ybottom='1' yoff='0.25' ytop='0.5' ></Pyramid>

Fields

These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
ccw SFBool true Geometry3D/X3DSpatialGeometryNode The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations.
height SFFloat 1 [0, inf] Defines the Distance between the bottom and the top faces.
lit SFBool true Geometry3D/X3DSpatialGeometryNode Specifies whether this geometry should be rendered with or without lighting.
metadata SFNode X3DMetadataObject Geometry3D/X3DSpatialGeometryNode Field to add metadata information
solid SFBool true Geometry3D/X3DSpatialGeometryNode Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn.
useGeoCache SFBool true Geometry3D/X3DSpatialGeometryNode Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node.
xbottom SFFloat 1 [0, inf] Defines the bottom length in x direction.
xoff SFFloat 25 Defines the displacement along the x axis.
xtop SFFloat 5 [0, inf] Defines the top length in x direction.
ybottom SFFloat 1 [0, inf] Defines the bottom length in y direction.
yoff SFFloat 25 Defines the displacement along the y axis.
ytop SFFloat 5 [0, inf] Defines the top length in y direction.