Node: Pyramid

X3DOM
Component: Geometry3DExt

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➨ Fields

Describes a pyramid shape.

HTML Encoding and Default Values

<Pyramid ccw='true' height='1' lit='true' metadata='X3DMetadataObject' solid='true' useGeoCache='true' xbottom='1' xoff='0.25' xtop='0.5' ybottom='1' yoff='0.25' ytop='0.5' ></Pyramid>

Fields

These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
ccw SFBool true Rendering/X3DGeometryNode The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations.
height SFFloat 1 [0, inf] Defines the Distance between the bottom and the top faces.
lit SFBool true Rendering/X3DGeometryNode Specifies whether this geometry should be rendered with or without lighting.
metadata SFNode X3DMetadataObject Core/X3DNode Field to add metadata information
solid SFBool true Rendering/X3DGeometryNode Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn.
useGeoCache SFBool true Rendering/X3DGeometryNode Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node. Defaults to global useGeoCache setting parameter.
xbottom SFFloat 1 [0, inf] Defines the bottom length in x direction.
xoff SFFloat 0.25 Defines the displacement along the x axis.
xtop SFFloat 0.5 [0, inf] Defines the top length in x direction.
ybottom SFFloat 1 [0, inf] Defines the bottom length in y direction.
yoff SFFloat 0.25 Defines the displacement along the y axis.
ytop SFFloat 0.5 [0, inf] Defines the top length in y direction.