Node: MatrixTransform

X3DOM
Component: Grouping

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➨ Fields

The MatrixTransform node is a grouping node that defines a coordinate system for its children that is relative to the coordinate systems of its ancestors. The transformation is given as a matrix.

HTML Encoding and Default Values

<MatrixTransform bboxCenter='0,0,0' bboxColor='1, 1, 0' bboxDisplay='false' bboxMargin='0.01' bboxSize='-1,-1,-1' children='X3DChildNode' matrix='1,0,0,0' metadata='X3DMetadataObject' render='true' visible='true' ></MatrixTransform>

Fields

These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
bboxCenter SFVec3f 0,0,0 [-inf, inf] X3DBoundedObject Center of the bounding box
bboxColor SFColor 1, 1, 0 X3DBoundedObject Color of the bounding box
bboxDisplay SFVec3f false X3DBoundedObject Flag to enable display of the bounding box
bboxMargin SFFloat 0.01 [-inf, inf] X3DBoundedObject Size of additional margin around the bounding box scaled up by the diameter.
bboxSize SFVec3f -1,-1,-1 [0, inf] or -1 X3DBoundedObject Size of the bounding box
children MFNode X3DChildNode X3DGroupingNode Grouping nodes have a field that contains a list of children nodes. Each grouping node defines a coordinate space for its children. This coordinate space is relative to the coordinate space of the node of which the group node is a child. Such a node is called a parent node. This means that transformations accumulate down the scene graph hierarchy.
matrix SFMatrix4f 1,0,0,0 Defines the transformation matrix.
metadata SFNode X3DMetadataObject Core/X3DNode Field to add metadata information
render SFBool true X3DBoundedObject Flag to enable/disable rendering
visible SFBool true X3DBoundedObject Flag to enable/disable rendering, alias for render