HTML Encoding and Default Values⤴
<Text
ccw='true'
fontStyle='x3dom.nodeTypes.X3DFontStyleNode'
length='[]'
lit='true'
maxExtent='0.0'
metadata='X3DMetadataObject'
solid='true'
string='[]'
useGeoCache='true'
></Text>
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
ccw | SFBool | true | Rendering/X3DGeometryNode | The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations. | ||
fontStyle | SFNode | X3DFontStyleNode | The fontStyle field contains one FontStyle node that specifies the font size, font family and style, direction of the text strings, and any specific language rendering techniques used for the text. | |||
length | MFFloat | [] | [0, inf] | The length field contains an MFFloat value that specifies the length of each text string in the local coordinate system. The length of each line of type is measured horizontally for horizontal text (FontStyle node: horizontal=TRUE) and vertically for vertical text (FontStyle node: horizontal=FALSE). | ||
lit | SFBool | true | Rendering/X3DGeometryNode | Specifies whether this geometry should be rendered with or without lighting. | ||
maxExtent | SFFloat | 0.0 | [0, inf] | The maxExtent field limits and compresses all of the text strings if the length of the maximum string is longer than the maximum extent, as measured in the local coordinate system. If the text string with the maximum length is shorter than the maxExtent, then there is no compressing. The maximum extent is measured horizontally for horizontal text (FontStyle node: horizontal=TRUE) and vertically for vertical text (FontStyle node: horizontal=FALSE). | ||
metadata | SFNode | X3DMetadataObject | Core/X3DNode | Field to add metadata information | ||
solid | SFBool | true | Rendering/X3DGeometryNode | Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn. | ||
string | MFString | [] | The text strings are contained in the string field. | |||
useGeoCache | SFBool | true | Rendering/X3DGeometryNode | Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node. Defaults to global useGeoCache setting parameter. |