HTML Encoding and Default Values⤴
<CartoonVolumeStyle
colorSteps='4'
enabled='true'
metadata='X3DMetadataObject'
orthogonalColor='1,1,1'
parallelColor='0,0,0'
surfaceNormals='x3dom.nodeTypes.Texture'
></CartoonVolumeStyle>
Inheritance⤴
- Core/X3DNode(18)
- X3DVolumeRenderStyleNode(4)
- X3DComposableVolumeRenderStyleNode(10)
- CartoonVolumeStyle
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
colorSteps | SFInt32 | 4 | The colorSteps field specifies how many distinct colors are taken from the interpolated colors and used to render the object. | |||
enabled | SFBool | true | X3DVolumeRenderStyleNode | Specifies whether the render style is enabled or disabled. | ||
metadata | SFNode | X3DMetadataObject | Core/X3DNode | Field to add metadata information | ||
orthogonalColor | SFColor | 1,1,1 | The orthogonalColor field specifies the color to be used when the surface normal is perpendicular to the view direction. | |||
parallelColor | SFColor | 0,0,0 | The parallelColor field specifies the color to be used when the surface normal is parallel to the view direction. | |||
surfaceNormals | SFNode | Texturing/Texture | X3DComposableVolumeRenderStyleNode | The surfaceNormals field allows to provide the normals of the volume data. It takes an ImageTextureAtlas of the same dimensions of the volume data. If it is not provided, it is computed on the fly. |