HTML Encoding and Default Values⤴
<SilhouetteEnhancementVolumeStyle
enabled='true'
metadata='X3DMetadataObject'
silhouetteBoundaryOpacity='0'
silhouetteRetainedOpacity='1'
silhouetteSharpness='0.5'
surfaceNormals='x3dom.nodeTypes.Texture'
></SilhouetteEnhancementVolumeStyle>
Inheritance⤴
- Core/X3DNode(18)
- X3DVolumeRenderStyleNode(4)
- X3DComposableVolumeRenderStyleNode(10)
- SilhouetteEnhancementVolumeStyle
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
enabled | SFBool | true | X3DVolumeRenderStyleNode | Specifies whether the render style is enabled or disabled. | ||
metadata | SFNode | X3DMetadataObject | Core/X3DNode | Field to add metadata information | ||
silhouetteBoundaryOpacity | SFFloat | 0 | The silhouetteBoundaryOpacity field is a factor to specify the amount of silhouette enhancement to use. | |||
silhouetteRetainedOpacity | SFFloat | 1 | The silhouetteRetainedOpacity field is a factor to specify the amount of original opacity to retain. | |||
silhouetteSharpness | SFFloat | 0.5 | The silhouetteSharpness field is an exponent factor to specify the silhouette sharpness. | |||
surfaceNormals | SFNode | Texturing/Texture | X3DComposableVolumeRenderStyleNode | The surfaceNormals field allows to provide the normals of the volume data. It takes an ImageTextureAtlas of the same dimensions of the volume data. If it is not provided, it is computed on the fly. |