Class: X3DSoundSourceNode

X3D: 3.3
Component: Sound
Status:
experimental

.nodeTypes. X3DSoundSourceNode

This abstract node type is used to derive node types that can emit audio data.

HTML Encoding and Default Values

<X3DSoundSourceNode description='""' loop='false' metadata='X3DMetadataObject' ></X3DSoundSourceNode>

Inheritance


Constructor

X3DSoundSourceNode(ctx)

Constructor for X3DSoundSourceNode

Parameters:
Name Type Argument Default Description
ctx Object <optional>
null context object, containing initial settings like namespace

Fields

These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
description SFString "" X3DTimeDependentNode Description for intended purpose of the node.
loop SFBool false X3DTimeDependentNode Specifies whether the timer cycle loops.
metadata SFNode X3DMetadataObject X3DNode Field to add metadata information