Class: X3DVertexAttributeNode

X3D: 3.3
Component: Shaders
fully implemented

.nodeTypes. X3DVertexAttributeNode

This abstract node type is the base type for all node types that specify per-vertex attribute information to the shader.

HTML Encoding and Default Values

<X3DVertexAttributeNode metadata='X3DMetadataObject' name='""' ></X3DVertexAttributeNode>




Constructor for X3DVertexAttributeNode

Name Type Argument Default Description
ctx Object <optional>
null context object, containing initial settings like namespace


These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
metadata SFNode X3DMetadataObject X3DNode Field to add metadata information
name SFString "" The name field describes a name that is mapped to the shading language-specific name for describing per-vertex data. The appropriate shader language annex contains language-specific binding information.