Class: Nozzle

Component: Geometry3DExt

.nodeTypes. Nozzle

This node describes a nozzle shape for a pipe.

HTML Encoding and Default Values

<Nozzle ccw='true' height='1.0' innerRadius='0.4' lit='true' metadata='X3DMetadataObject' nozzleHeight='0.1' nozzleRadius='0.6' outerRadius='0.5' solid='true' subdivision='32' useGeoCache='true' ></Nozzle>




Constructor for Nozzle

Name Type Argument Default Description
ctx Object <optional>
null context object, containing initial settings like namespace


These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
ccw SFBool true X3DGeometryNode The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations.
height SFFloat 1.0 [0, inf] Defines the height of the pipe.
innerRadius SFFloat 0.4 [0, inf] Defines the inner radius of the pipe.
lit SFBool true X3DGeometryNode Specifies whether this geometry should be rendered with or without lighting.
metadata SFNode X3DMetadataObject X3DNode Field to add metadata information
nozzleHeight SFFloat 0.1 [0, inf] Defines the height of the nozzle.
nozzleRadius SFFloat 0.6 [0, inf] Defines the radius of the nozzle.
outerRadius SFFloat 0.5 [0, inf] Defines the outer radius of the pipe.
solid SFBool true X3DGeometryNode Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn.
subdivision SFFloat 32 [2, inf] Specifies the number of faces that are generated to approximate the sides of the pipe and nozzle.
useGeoCache SFBool true X3DGeometryNode Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node. Defaults to global useGeoCache setting parameter.