Class: Polypoint2D

X3D: 3.3
Component: Geometry2D
fully implemented

.nodeTypes. Polypoint2D

The Polyline2D node specifies a set of vertices in the local 2D coordinate system at each of which is displayed a point.

HTML Encoding and Default Values

<Polypoint2D ccw='true' lit='true' metadata='X3DMetadataObject' point='[]' solid='true' useGeoCache='true' ></Polypoint2D>




Constructor for Polypoint2D

Name Type Argument Default Description
ctx Object <optional>
null context object, containing initial settings like namespace


These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
ccw SFBool true X3DGeometryNode The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations.
lit SFBool true X3DGeometryNode Specifies whether this geometry should be rendered with or without lighting.
metadata SFNode X3DMetadataObject X3DNode Field to add metadata information
point MFVec2f [] (-inf, inf) The points field specifies the vertices to be displayed.
solid SFBool true X3DGeometryNode Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn.
useGeoCache SFBool true X3DGeometryNode Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node. Defaults to global useGeoCache setting parameter.