HTML Encoding and Default Values⤴
                <RectangularTorus
                
                angle='2*Math.PI'
                
                caps='true'
                
                ccw='true'
                
                height='1'
                
                innerRadius='0.5'
                
                lit='true'
                
                metadata='X3DMetadataObject'
                
                outerRadius='1'
                
                solid='true'
                
                subdivision='32'
                
                useGeoCache='true'
                
                ></RectangularTorus>
            
        Inheritance⤴
- X3DNode(18)
- X3DGeometryNode(12)
- X3DSpatialGeometryNode(14)
- RectangularTorus
Constructor⤴
- 
    RectangularTorus(ctx)⤴
- 
        
        Constructor for RectangularTorus
 Parameters:Name Type Argument Default Description ctxObject <optional> 
 null context object, containing initial settings like namespace 
Fields⤴
            These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
            DOM functions (i.e., using
            
        
setAttribute("myFieldName", "myFieldValue") and
            getAttribute("myFieldName")).
        | Name | Type | Default Value | Range | Inheritance | Standard | Description | 
|---|---|---|---|---|---|---|
| angle | SFFloat | 2*Math.PI | [0, 2*pi] |   | Defines the length of the torus as angle. 2 * PI is a full torus. | |
| caps | SFBool | true |   | Specifies whether the side caps exist. | ||
| ccw | SFBool | true | X3DGeometryNode |   | The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations. | |
| height | SFFloat | 1 | [0, inf] |   | Defines the height of the torus. | |
| innerRadius | SFFloat | 0.5 | [0, inf] |   | Defines the inner radius of the torus. | |
| lit | SFBool | true | X3DGeometryNode |   | Specifies whether this geometry should be rendered with or without lighting. | |
| metadata | SFNode | X3DMetadataObject | X3DNode |   | Field to add metadata information | |
| outerRadius | SFFloat | 1 | [0, inf] |   | Defines the outer radius of the torus. | |
| solid | SFBool | true | X3DGeometryNode |   | Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn. | |
| subdivision | SFFloat | 32 |   | Specifies the number of rings that are generated to approximate the torus. | ||
| useGeoCache | SFBool | true | X3DGeometryNode |   | Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node. Defaults to global useGeoCache setting parameter. | 
 documentation
 documentation