Class: Snout

X3DOM
Component: Geometry3DExt

x3dom.nodeTypes. Snout

Describes a snout shape

HTML Encoding and Default Values

<Snout bottom='true' ccw='true' dbottom='1.0' dtop='0.5' height='1.0' lit='true' metadata='X3DMetadataObject' solid='true' subdivision='32' top='true' useGeoCache='true' xoff='0.25' yoff='0.25' ></Snout>

Inheritance


Constructor

Snout(ctx)

Constructor for Snout

Parameters:
Name Type Argument Default Description
ctx Object <optional>
null context object, containing initial settings like namespace

Fields

These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
bottom SFBool true Specifies whether the bottom exists.
ccw SFBool true X3DSpatialGeometryNode The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations.
dbottom SFFloat 0 [0, inf] Defines the diameter of the bottom surface.
dtop SFFloat 5 [0, inf] Defines the diameter of the top surface.
height SFFloat 0 [0, inf] Defines the perpendicular distance between surfaces.
lit SFBool true X3DSpatialGeometryNode Specifies whether this geometry should be rendered with or without lighting.
metadata SFNode X3DMetadataObject X3DSpatialGeometryNode Field to add metadata information
solid SFBool true X3DSpatialGeometryNode Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn.
subdivision SFFloat 32 Specifies the number of faces that are generated to approximate the snout.
top SFBool true Specifies whether the bottom exists.
useGeoCache SFBool true X3DSpatialGeometryNode Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node.
xoff SFFloat 25 Defines the displacement in x direction.
yoff SFFloat 25 Defines the displacement in y direction.