HTML Encoding and Default Values⤴
                <TextureTransform
                
                center='0,0'
                
                metadata='X3DMetadataObject'
                
                rotation='0'
                
                scale='1,1'
                
                translation='0,0'
                
                ></TextureTransform>
            
        Inheritance⤴
- X3DNode(18)
- X3DAppearanceChildNode(9)
- X3DTextureTransformNode(3)
- TextureTransform
Constructor⤴
- 
    TextureTransform(ctx)⤴
- 
        
        Constructor for TextureTransform
 Parameters:Name Type Argument Default Description ctxObject <optional> 
 null context object, containing initial settings like namespace 
Fields⤴
            These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
            DOM functions (i.e., using
            
        
setAttribute("myFieldName", "myFieldValue") and
            getAttribute("myFieldName")).
        | Name | Type | Default Value | Range | Inheritance | Standard | Description | 
|---|---|---|---|---|---|---|
| center | SFVec2f | 0,0 |   | The center field specifies a translation offset in texture coordinate space about which the rotation and scale fields are applied. | ||
| metadata | SFNode | X3DMetadataObject | X3DNode |   | Field to add metadata information | |
| rotation | SFFloat | 0 |   | The rotation field specifies a rotation in angle base units of the texture coordinates about the center point after the scale has been applied. A positive rotation value makes the texture coordinates rotate counterclockwise about the centre, thereby rotating the appearance of the texture itself clockwise. | ||
| scale | SFVec2f | 1,1 |   | The scale field specifies a scaling factor in S and T of the texture coordinates about the center point. | ||
| translation | SFVec2f | 0,0 |   | The translation field specifies a translation of the texture coordinates. | 
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