Class: X3DTextureTransformNode

X3D: 3.3
Component: Texturing
Status:
fully implemented

.nodeTypes. X3DTextureTransformNode

This abstract node type is the base type for all node types which specify a transformation of texture coordinates.

HTML Encoding and Default Values

<X3DTextureTransformNode metadata='X3DMetadataObject' ></X3DTextureTransformNode>

Inheritance


Constructor

X3DTextureTransformNode(ctx)

Constructor for X3DTextureTransformNode

Parameters:
Name Type Argument Default Description
ctx Object <optional>
null context object, containing initial settings like namespace

Fields

These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
metadata SFNode X3DMetadataObject X3DNode Field to add metadata information